Corey Aubuchon

  • Director Of Technology
  • San Diego, CA, USA
  • Apr 03, 2020
Full time Web Development Design and User Experience Strategy / Planning

Personal Summary

Growing up I was the kid that destroyed most of my games and toys trying to figure out how they work before
figuring out how to just put them back together. Now I still do a lot of that but for brands around the world using my
development skillset to achieve their goals. I love building user experiences that excite people while learning what it
takes to get there.

I have been fortunate enough to lead and develop for some of the best brands globally. New Balance, Fidelity, Dodge, Phillips, The Boston Red Sox, MVMT, Native, Thrive Causemetics, and RedBull have all brought on exciting challenges that I have helped solution and deliver custom experiences for. I have a passion for process and automation with development and have experience with CI/CD pipelines, TDD plans, project architecture, and stack problem solving at scale.

I enjoy working in spaces and cultures that nurture creative minds and projects. Being able to work with top talent and people who love what they do is important to me. As a developer who went to art school, I love the beauty of a UI as much as the code behind it. Being a mentor and providing support for teams nicely ties my passions together to be able to deliver great work while having a lot of fun along the way.

Skills (to list a few of the main ones)
PHP • MySQL • Front-end Development • Vue.js • LAMP • Mean Stack • Mobile Applications •
Design Tools • Content Management Systems (CMS) • JavaScript

Work Experience

Director Of Technology
Jan 2020 - Branded Research, Inc
Director of Front End Development
Feb 2019 - Jan 2020 BVA Commerce

Directly provided career goals and direction for the largest team in the organization. Led daily triage,
standup, and escalation meetings amongst delivery leadership to ensure key delivery expectations were being met across multiple projects. Successfully scaled development team to over double of original size, organizational process improvements, and implementation of internal technical solutions to common problems. Drove internal IT best practices and security policies to improve organizational readiness and client support.

Creative Technologist
Apr 2017 - Feb 2019 Fidelity Labs

Part of the founding team of a new incubator within FidelityLabs. As the first developer on the project, responsibilities include direct concept creation with design, UX, and business leads, architecture of application based on learning agendas, and on-boarding additional developers.

While in active Agile sprint cycles, responsibilities include building new product features from the ground up, maintaining UI code quality, resolving technical challenges with existing systems, managing MVP priorities based on technical estimates, and identifying third party vendors to help expedite product feature creation.

Director of Technology
Jul 2015 - Apr 2017 Almighty

Responsible for managing all development work of the agency. Lead developer for various projects across multiple clients. Provide recommendations to clients on technology strategy based on project objectives. Manage a team of internal and external technical resources from multiple disciplines.

Jul 2010 - May 2012 Almighty

Web development using a wide range of languages including PHP, JS, HTML, and CSS. Some general use of Linux systems to support product launches and deployments. Working with clients such as New Balance and Revision Military on numerous engagements to deliver unique customer focused experiences.

Collaboratively worked with other developers, designers, and contractors to identify solutions around emerging technologies. Ensure client understanding of technology choices and processes related to development best practices.

Sr. Interactive Developer
Aug 2014 - Jul 2015 SapientNitro

The promotion within SapientNitro involved a closer hand at leading teams toward project goals as well as independent leads on smaller engagements. Working with clients such as Fidelity, McGraw Hill, and the Boston Red Sox.

Internally, I worked with the development team at Sapient to define front-end tool sets that streamline workflows for global development teams. I worked on a team to create an internal testing and prototype lab that included 3D printers, testing hardware, and physical computing equipment.

Proudly worked with teams to win 3 out of 3 separate design and development challenges to help drive company culture as well as drive new creative and technology ideas within Sapient. These projects ranged from iWatch prototype hack-a-thons to interior design challenges to retrofit meeting rooms with technology.

Sr. Interactive Developer
May 2012 - Jul 2014 SapientNitro

Heavily focused on both emerging and robust front end technologies, I worked on clients such as Fidelity, Dodge RAM, Phillips, Mohegan Sun, and the Boston Red Sox. Working either on client site or in the various Sapient global offices, I worked with both front end and back end developers, product teams, Agile/Scrum masters, designers, and producers to plan, develop, and troubleshoot complex digital experiences and engagements.

I worked on ideation and execution of the very first SapientNitro SNAP project that involves remotely
throwing a 90 mph fastball with a phone anywhere in the world. I also worked on other Sapient proof of concept physical experiences such as touch screen product walkthroughs using beacon technology and glyph recognition.


Bachelor of Science - (BS), Interactive Media Deisgn
Jan 2007 - Jan 2010 The New England Institute of Art